5e Spellbook

Chill Touch

Cantrip · Necromancy

LevelCantrip
SchoolNecromancy
Casting timeAction
RangeTouch
ComponentsV, S
DurationInstantaneous
ConcentrationNo
RitualNo
ClassesSorcerer, Warlock, Wizard
Damage1d10 Necrotic

Chill Touch is a melee spell attack you make while already in touch range. On a hit it deals 1d10 necrotic damage, and the target cannot regain hit points until the end of your next turn. The damage die is added again at 5th, 11th, and 17th level.

Take it when something beside you is being healed, or when you want a cantrip that taxes the next turn instead of only dealing damage. It does nothing for you if you need to stay at reach.